Cyber Spin is a top down racing game. The player takes on the role of Chuck Davis, superstar teenage racer, driving in the Cyber Car. Chuck faces seven opponents in Grands Prix across ten nations. The main obstacle in Cyber Spin is the power supply. Power is depleted when turbo is used and also when damage is taken. When there is no power left, the race is over for Chuck.
- TheGamesDB
Released | Nov 01, 1992 |
Developer | Takara |
Publisher | Takara |
Players | 1 |
Co-Op | No |
Average Price (USD) | Rarity | Popularity | $14.42 | 996 | 71 |
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Store | Title | Price | Image | |
---|---|---|---|---|
eBay | Cyber Spin Nintendo SNES Japan Version | $87.98 | ||
eBay | Cyber Spin Nintendo SNES Official Original, Authentic, OEM, Tested! | $14.97 | ||
eBay | Cyber Spin SNES Authentic Cartridge Only By Takara | $11.05 | ||
eBay | Nintendo SNES games used Lot 3 | $10 | ||
eBay | cyber spin snes | $7.92 | ||
CAN you HANDLE THE PRESSURE?
The Grand Prix wimps' Seven from
# 1 Take Cyber Car
o' meanest canes ever
Swave
put and high City Don't let
e sir* Car r-Ou • to Win gotta drive as 'f you r Me
Every is 'Zre.gingly moro Rise 10 the
make ny the regain that as
Kenya. and haw r.
• Ten ditt—t In ten ditfæent
• inc.edible
• PIT your *net mputg
FOR SALE AND
USE W THE USA,
CANADA AND
MEXICO ONL Y.
CYBER SPIN@TAKARA 1992
- ReaderBot (does his best...)