Chrono Cross features standard RPG gameplay with some differences. Players advance the game by controlling the protagonist Serge through the game's world, primarily by foot and boat. Navigation between areas is conducted via an overworld map, much like Chrono Trigger's, depicting the landscape from a scaled down overhead view. Around the island world are villages, outdoor areas, and dungeons, through which the player moves in three dimensions. Locations such as cities and forests are represented by more realistically scaled field maps, in which players can converse with locals to procure items and services, solve puzzles and challenges, or encounter enemies. Like Chrono Trigger, the game features no random encounters; enemies are openly visible on field maps or lie in wait to ambush the party
- TheGamesDB
Released | Nov 18, 1999 |
Developer | Squaresoft |
Publisher | Squaresoft |
Players | 1 |
Co-Op | No |
Average Price (USD) | Rarity | Popularity | $22.56 | 840 | 214 |
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Controls: Gamepad/Joystick
A Timeless Adventure...
Twenty years after the events in
Chrono Trigger; a new set of
adventurers are preparing for
a battle that will surpass even
space and time...
The long-awaited sequel to one of
history's favorite adventures
A multitude of playable characters
and intertwining game scenarios
Unique design eliminates random
battles and experience points
A new visual and audio experience
from the original creators
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