Game Information

Army Men: RTS's gameplay requires the acquisition and control of two resources; plastic and electricity, which are necessary to construct combat units and buildings. Plastic, which is required for all normal units, is taken from everyday objects, including Frisbees, dog bowls, and toys. Additionally, whenever a unit or structure is destroyed, a chunk of plastic worth a fraction of its initial cost appears where it was destroyed. Plastic is 'harvested' by Dump Trucks. Electricity, which is required for vehicles and Radio operator equipment, is drawn from electrical objects, such as batteries, toasters, and walkie-talkies. A particular structure, the Resource Depot, must be built to collect the resources gathered by the Dump Trucks.

- TheGamesDB

ReleasedMar 29, 2002
DeveloperPandemic
Publisher3DO
Players1
Co-OpNo

Game Rarity

Average Price (USD) Rarity Popularity
$22.54995285

Game Availability

Additional Information

The developer responsible for such titles as Battlezone II and Dark Reign 2 is the driving force behind Army Men RTS, a real-time strategy title set within the Army Men universe. Unlike previous incarnations in the action series, which involved a lone soldier, players must command an entire army of units, including flamethrowers, infantrymen, tanks, half-tracks, bulldozers, dump trucks, air units, and more. Keeping with the franchise's roots, backyards, bathrooms, and kitchens all serve as the makeshift battlefields where the two factions fight.

Sarge, the franchise's long-serving protagonist, is charged with leading a group of soldiers behind enemy lines to eradicate the turncoat Colonel Blintz, a former Green Army officer who was disfigured during combat. As in many games in the genre, players are required to gather resources to fund their war effort. The two major resources, plastic and electricity, can be obtained from Frisbees, toys, walkie-talkies, and batteries scattered around the various "battlefields."

The two resources can then be used to create more vehicles and soldiers to complete each of the game's 15 missions. The objectives typically follow genre conventions and require players to perform escort, assault, and basic transport exercises. Periphery modes such as Great Battles and Special Operations allow players to jump straight into separate skirmish-style missions and objective-based missions, respectively. Lastly, a Tutorial mode is included so players can accustom themselves to the control scheme.

  • The first console real-time strategy title set within the Army Men universe

  • Collect resources such as plastic and electricity to fuel the war effort

  • Build an army of tanks, helicopters, and infantrymen

  • Intuitive control scheme simplifies the complexities associated with the genre

    Controls: Gamepad/Joystick

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