|The Germans are planning to build a Doomsday Zeppelin. As Young Indiana Jones, an agent of British Intelligence, you must try and stop them. Armed with a whip, a pistol, and some grenades, you must travel to India, Egypt, Tibet, London, and Germany. In these exotic places you will face Egyptian guards, Tibetan monks, crazed construction workers, temple priests, and other deadly enemies. Mother Earth plays a role too, as you must brave sandstorms, ice cold lakes, and lightning storms. Even vultures and monkeys are out to get you.|
There are a number of action-oriented puzzles to decipher; you must use your weapons to help you solve them. The whip is useful for swinging across hazards, pulling yourself across ledges, and escaping from seemingly hopeless situations. You can destroy pulleys, chains, and other mechanical traps with your grenades. Throughout the game you will find useful items such as clocks, which give you more time to intercept the weapons, crosses, which refuel your life meter, poison tips, which make your whip extra lethal, and hats, which give you temporary invincibility.
|Released||Jan 01, 1994|
|Developer||Brian A. Rice, Inc.
|Average Price (USD)