In the PC version, gameplay consisted of setting up the car, qualifying, and then the actual race event. If the player finished in a high enough position they would progress to the next circuit. Damage was calculated not by realistic damage displayed on the car but a "cracked dashboard" bar indicator, with cracks appearing along the dashboard when the player hits something. The in-game graphics in the PC version paled in comparison to the still-screen graphics it had. This was due to polygonal graphics being used as opposed to sprites, rendering the car, track, and trackside details in untextured 3D polygons.
- TheGamesDB
Released | Oct 01, 1990 |
Developer | |
Publisher | Mindscape |
Players | 1 |
Co-Op | No |
Average Price (USD) | Rarity | Popularity | $11.25 | 975 | 39 |
---|
Controls: Gamepad/Joystick
DAYS OF
TM
110482
01
Let me drive. You build me a car and I'll
win Daytona next year.
Think so, huh? You're raw, untested.
You've never driven a stock car before in
your life. You're up against the stock car
greats. And you just made one very big
promise. Now you've got to fulfill it. Put
up or shut up. Lay it on the line.
You're Cole Trickle, rookie driver, and
you're about to experience all the engine-
roaring, tire-screeching stock car action
of the movie Days of Thunder. Better
buckle up.
DON SIMPSON/JERRY BRUCKHEIMER
TM & 0 1990 Paramount Pictures.
All rights reserved.
4PS185
Sourcecode copyright 0 1990 Mindscape Inc.
Made in Japan.
Game Pak (NES-GP)
Nintendo and Nintendo Entertainment System are
registered trademarks of Nintendo of America Inc.
FUEL
7/214.0
Mindscape Inc.
19808 Nordhoff Place
Chatsworth, CA 91311
Official
NinTend0@
Seal
This official seal is your assurance that Nintendo@
has approved the quality of this product. Always
look for this seal when buying games and
accessories to ensure complete compatibility with
ISBN
your Nintendo Entertainment System@.
50047 10482 7
0-7911-0482-6
- ReaderBot (does his best...)