Gameplay in the Jet Moto series differs traditional racing games, as players instead control hoverbikes which hover close above the ground and can be driven over both land and water. Most of the courses in the games are designed to take advantage of this ability. The game has a its variant of the traditional road course, but also introduces a new course type, known as a suicide course. Instead of being a continuous loop, these tracks have checkpoints at either end of the course, and the starting grid in the center. Characters race to one end, then turn around to head for the other checkpoint, repeating the process until all laps are complete. This provides a new gameplay dynamic as often the player must navigate oncoming traffic.Characters are split into teams, and bikes are adorned with logos of products such as Mountain Dew and Butterfinger, similar to real-life sponsored racing.
- TheGamesDB
Released | Aug 31, 1999 |
Developer | Pacific Coast Power & Light |
Publisher | Sony |
Players | 2 |
Co-Op | No |
Average Price (USD) | Rarity | Popularity | $11.3 | 982 | 118 |
---|
Controls: Gamepad/Joystick
WTEVSE Jet Moto Racing Returns!
Harness the blurring speed of 11 ultra-realistic, all-terrain jet hover bikes.
hing action of 19. treacherous, obstacle-ridden
üding subterranean
enthronmen
ds, ancient cities, alien
s the wildest, most
thrilling stunt tracks ever designed.
Experience an all-new blazinÃœL
Oast 3D engine with realistic
MotoPhysics" handling.
Jostle, sideswi—fid rim
it up in I—playeF-and
2—pIayer competition.
The Rush /s Baca
Conml
compatible
•x sun SA
989
11719 45552
EVERYONE
- ReaderBot (does his best...)