Game Information

PS2 - Vib Ripple Box Art Front

Vib-Ripple (ビブリップル, Biburippuru) is a video game for the PlayStation 2 created by Masaya Matsuura and his studio NanaOn-Sha. It is the sequel to the 1999 PlayStation game Vib-Ribbon. It was released in Japan in 2004, but never published in any other countries.

Vib-Ripple is notable for allowing the player to import photographs to be used as the game's playing field.

- Wikipedia

ReleasedJan 01, 2004
Developer
Publisher
Players1
Co-OpNo

Game Rarity

Average Price (USD) Rarity Popularity
$18.361000291

Game Availability

Additional Information

The next entry in Nanaonsha's music series. First there was Vib Ribbon, then there came Mojib Ribbon, and now, prepare for: Vib Ripple. Although Mojib Ribbon came first, this new game is actually considered the sequel to Vib Ribbon. Whereas the original game had its content generated by reading your CDs, this game does the same with digital pictures that you've uploaded to your PS2. The game changes your picture into a variety of trampolines. Pushing down atop one of the trampolines makes your character jump. By jumping more and more, you can go higher and higher. Your goal is to collect "Peta Characters" locked in the picture, which come in a variety of shapes and sizes, including leaves, frogs, crabs, ducks and turnips.

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