W'IZARDS
The Journey of Kuros M Continues...
You are Kuros, the knight warrior.
Hero of the Books of Excalibur. Your
journey begins deep within the
woods of Elrond, where even the
wind obeys the Supreme Wizard,
Malkil. A wizard so great, Merlin
calls him teacher. But Malkil has
strayed from the path, and is now
part of the dark side.
Buried within the catacombs and
dungeons of Elrond lies the key to
your quest. The powers of levita-
tion, the cloak of darkness, and
Licensed by Nintendo
for play on the
Nintendo
EnTERTRlnmenT
SVSTEm•
The walls of Castle Ironspire
challenge your wits and strength.
the mysterious potions only Kuros can drink will be revealed to you.
In caverns of fire, through demons that fly and crawl, against the
soldiers of the undead you must continue. No sorcery can prevail. For
you are the only knight with the strength to wield the Brightsword.
The prisoner of the wizard awaits. She calls to you from Castle IronSpire,
But the wizard is watching you, warrior. And this tale has just begun.
MAP
5
THE
The Forest of Elrond,
where even the
wind obeys the
Supreme Wizard.
Untold riches await
the ultimate
knight warrior.
Made in Japan
Prepare for a
treacherous
journey, Kuros.
Distributed and marketed by Acclaim Entertainment, Inc.
189 South Street, Oyster Bay, N.Y. 11771
Kuros'" and Wizards & Warriors •v are trademarks
of Acclaim Entertainment, Inc., C 1987 Rare Ltd
Nintendo- and Nintendo Entertainment
System are trademarks of Nintendo of
entertainment.
America Inc. Game Pak "NES-GP"
Acclaim 'V is a trademark of Acclaim Entertainment, Inc.
Package designed and produced by CMR
Illustration by Victor Vaccaro
C 1987 Acclaim Entertainment, Inc.
- ReaderBot (does his best...)
| | Released | Dec 01, 1987 |
Developer | |
Publisher | Acclaim Entertainment |
Players | 1 |
Co-Op | No |